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Chaos control shadow the hedgehog stopping time
Chaos control shadow the hedgehog stopping time













chaos control shadow the hedgehog stopping time

Chaos Control lasts for ten to twenty seconds, which is indicated by the counter, although the opposing player can reduce the remaining amount of time by rapidly pressing buttons. This effect leaves the opponent completely immobilized, making it an ideal way for the user to gain the upper hand in a race. When used, the colors on the opposing player's screen turn negative and a counter appears. Shadow executing Chaos Control in gameplay, from the 2012 remaster of Sonic Adventure 2.Ĭhaos Control also appears as Shadow's special attack in the games' two-player mode, where it is the equivalent of Sonic's Time Stop. After defeating the Finalhazard, Super Sonic and Super Shadow used a combined Chaos Control that sent the ARK back into orbit. Then, when Sonic and Knuckles stopped the ARK's collision course with earth, the Biolizard used its own Chaos Control to teleport outside the ARK and merged with it, thus becoming Finalhazard, keep the ARK on course. When Sonic and Shadow later had their battle at Final Rush, the two would both use Chaos Control to gain up on one another.

chaos control shadow the hedgehog stopping time

Sonic would later use Chaos Control almost subconsciously with a fake Chaos Emerald to teleport back to the Space Colony ARK when he was to be blown up in a capsule ejected from the ARK. When Prison Island was about to blow up, Shadow saved Rouge from being caught in the blast by using Chaos Control to teleport them both to safety. It was first used by Shadow to evade Sonic the Hedgehog when they first met and then to flee from the scene before G.U.N. The first use of Chaos Control was introduced in Sonic Adventure 2 and Sonic Adventure 2: Battle. Shadow's first known display of Chaos Control, from the 2012 remaster of Sonic Adventure 2. For offense, this technique allows the user to create distortions in space in front of them to knock opponents away. The users themselves are unaffected however.Ĭhaos Control can also be used for defense in combat, allowing the user to block attacks and heal damage. It is most frequently used to either slow down time or stop it entirely, which in turn keeps other suspended without any means of breaking free. The second most common use of Chaos Control is its ability to manipulate time, though not to the same extent as the space-manipulation. In battle, Chaos Control can also be used to distort space around limbs to increase the damage of their blows. Together with the time-manipulating properties of Chaos Control, the user can also create rifts in space and time, which can banish those who passes into them to the void. Eggman, Chaos Control's space-manipulating properties can also be used to reshape reality itself, which he demonstrated by splitting the earth into seven regions using Chaos Control. With just a couple of Chaos Emeralds, Chaos Control can even be used for interdimensional travel: Shadow could warp himself and Metal Sonic back to earth from the Chaotic Inferno Zone with one Emerald, while Blaze could go to another dimension with two, and Black Doom could warp others into cyberspace.Īs demonstrated by Dr.

#Chaos control shadow the hedgehog stopping time full

With all seven Chaos Emeralds, the user can perform Chaos Control to its full extent, which can teleport objects as large as the Space Colony ARK and the Black Comet from the earth's surface and into space. The user can also bring others with them when warping, or warp objects to other locations without going with them by firing Chaos Control as an energy ball, though varying amounts of energy is required depending on the extent of the warp. The Space Colony ARK being teleported by Chaos Control, from Sonic Adventure 2.Ĭhaos Control is foremost associated with its ability to manipulate space, which is usually used to create warps that teleport the user instantaneously from one place to another. A report for the Biolizard also stated that a specific organ was used by the creature to begin the process of Chaos Control. Ĭhaos Control requires at least one Chaos Emerald nearby to draw power from, and without one, Chaos Control is impossible, with the exception of fake Emeralds with the same wavelength and properties as a real Chaos Emerald. Furthermore, because the power of the Chaos Emeralds can be harnessed without a physical connection to one of them, users only need to be within an unknown proximity to one to use Chaos Control. The power of Chaos Control is enhanced with each Chaos Emerald added to its usage, until reaching full power with all seven, meaning that the more Emeralds that are used in the process, the greater is the extent that the user can warp space and time. for Nintendo 3DS and Wii UĬhaos Control is an ability that allows the user to manipulate or warp the fabric of space and time using a Chaos Emerald's energy, and its effects can be molded into affecting reality in a multitude of manners.















Chaos control shadow the hedgehog stopping time